Poptropica Mythology Island Walkthrough

Poptropica Mythology Island is one of the most popular islands in the game. It’s one of my personal favorites next to Red Dragon Island and Super Power Island. The game is based on Greek Mythology and you’ll meet several of the Greek gods and other figures and heroes from classic Greek lore.

Here is the step-by-step guide to beat Mythology Island in Poptropica!

Go left to discover the Tree, when you arrive on Main Street. It’s possible for you to scale to the top by bouncing on mushrooms, jumping from branch to branch, and climbing on the snakes like they were vines.

Speak to the satyr and he will tell 10 jars to gather . When you have got them all, return to the satyr and he will open a secret route for you.

Walk across the satyr’s secret route. Select the branch above to knock the golden apple down.

Zeus appears after you decide at the Golden Apple and he gives you a string of jobs to perform for him. Zeus additionally provides you with the Sacred Things Scroll.

Click on the Sacred Things Scroll inside your back pack for more information about all the various things you must find and bring to Zeus.

Jump up onto the top. Turn the switches at each juncture to push the water to fall into the pool down below the Sphinx.

Now the water is flowing into the pool, the Uncommon Bloom will blossom right alongside the Sphinx.

A pomegranate tree above where the Sphinx is sitting. Jump up there and decide a pomegranate in the tree.

Return and go inside the Museum of Olympus. You’ll locate the Starfish stuck to the face of Poseidon’s statue.

Go inside Apollo’s Temple and it is possible to pick up your own Reed Pipe.

After the Reed Pipe is in your back pack, clink on Euterpe and her statue will coach you on how you can play a melody. You will want to memorize the musical notes and then duplicate them to finish the job.

Once you’ve learned the melody, Euterpe provides you with a duplicate of the Pipe Melody to keep in your back pack.

Head over to the entry to increase entry and the Labryinth through the use of the Reed Pipe to play with the melody you see on the doorway. The right sequence of notes to play is Azure, Blue, Green, Yellow, Yellow, Crimson, Azure, Green.

It may be simple to get lost, once you are inside the Labyrinth. However, you can consistently follow the golden thread to return to the last turn you made inside the labyrinth.

The bones puzzle is a riddle. Remove six of the bones so the remaining bones spell the word, “Ten.”

When you arrive at the snakes mural, select three with the reddish spiral eyes to open the gate and pass through.

After you are beyond the labyrinth, talk with the Minotaur and he’ll give you his nose Ring.

Graffiti has been left by Zeus on Hades’ temple. Help the worker to clean it all away and he’ll provide you with a Drachma.

Find the altar in the temple of Hades and put the Pomegranates there to go into the Underworld.

You will go on a brief boat ride. Bound and duck to stay away from the barriers.

Cerebus is guarding the entry on another side. Play the Pipe Melody in your Reed Pipe to lull him to sleep after which catch his whisker.

Go into Poseidon’s Temple and put the Starfish. This takes one to Poseidon’s Realm.

You are given a brief quiz by Aphrodite where you must figure the names of most. In the event you ‘re having problem, it is possible to learn them all inside the Museum of Olympus.

After you complete Aphrodite’s quiz, she will provide you with the Touchscreen Mirror as a benefit.

Dive down below the surface to enter the submerged labyrinth. In the event you ‘re running out of atmosphere, it is possible to fill up your oxygen by swimming over the growing bubbles.

Inside the labyrinth you’ll locate an oyster. Wait for this to open and then take the Pearl which you’ll see inside.

The Hydra can be conquered by jumping on each one of its heads when it hits.

Snap on the unconscious Hydra to take the Hydra Scale.

Now you’ve got all five of the Sacred Things in your property. Return to the tree and talk with Athena.

After the Holy Things are stolen, Athena will let you know to ask Hercules for help. You’ll locate athena in Herc’s Hero Hut.| His scheme and Zeus returns is disclosed. Athena steals the Sacred Things|The Sacred Things are stolen by him} from you. Athena tells one to get help from Hercules.}

Go discuss with Hercules and use the Touchscreen Mirror to travel to the Underworld. Hercules is powerful and readily shoves the boulder away for you.

Once you are inside Hades’ throne room, discuss with him and he’ll give you his crown to assist you in your fight against Zeus.

Next, use the Touchscreen Mirror again to travel to Poseidon’s Realm. Hercules will open up the way for one to enter.

After you are inside Poseidon’s Throne Room, talk with him and he will give you his Trident to assist you to in your fight against Zeus.

Use the Touchscreen Mirror to travel to the Gates. Hercules will open the gate for you when you arrive.

To get up the mountain, you will want to buy a Bag of Wind in the blue-haired man here. His name is Aeolus. The cost is one Drachma, which you brought in from cleaning up the grafitti outside Hades’ temple.

Use the Bag of Wind and it’s going to take you up part. From there, simply jump on the remaining stages to reach the top.

In the final epic battle Zeus, you should keep shooting at him. Go from wind gusts and the lightning bolts he sends the right path. Eventually, pick up the floating pink clouds to re-establish your well-being.

Well, that’s it! You’ve done it! Celebrate your win in Poptropica Mythology Island!!!


Poptropolis Games

Poptropolis Games is one of my favorite islands in Poptropica. It’s almost as good as Red Dragon Island. It’s very different from other islands in Poptropica and is all about several different events (mini-games) that you must compete in.

The beginning to the island is pretty self-explanatory. After the intro sequence that is trendy, just walk to the right and speak to the man with all the mic.

Follow him to the Colosseum to be involved in the games. Where the archer starts the torch having a flaming arrow, walk over to him again and speak with him to select your first occasion. Recorded below are guides to most of the occasions in Poptropolis Games with all of the cheats and keys you should win!


The goal in archery will be to get the best score using arrows that are ten. In theory, the greatest possible score is 100, meaning you’d get a bullseye on every shot. The great news is the fact that Archery is one of the easier occasions in Poptropolis Games. Here’s the best way to play. First, pay extremely careful attention to rate and the wind direction. The position is up to the center of the target after which adjusted by line your cursor to the left or right depending on the rate and the wind direction. The most effective move to make would be to require several practice rounds to get a feel for how much you really have to move depending on the wind.


From the top of a waterfall, you will jump in Diving while attempting to complete diving routines. Each routine is a string of flips in a few ways. To do the flip, just hold your mouse cursor to the right or the left as you dive down. Click the mouse to finish the dive correctly when you complete all of the flips. If you perform perfect dives, you will get 10 points for the very first round, 15 points for the 2nd round, and 20 points for the third round. The greatest potential total is 45 points.


Hurdles is a simple race in which you must time your jumps. Should you jump to soon or too late, you will hit the hurdle and slow down. It could be a little tricky to get over all of the hurdles cleanly. The good news about that occasion is the fact that irrespective of what, you will put 1st, 2nd or 3rd complete.


In Javelin, your aim will be to chuck the spear as much as you can. There are two controls. The very first is the angle of the shot. Click once to set it. You are aiming for the area that is green. Once you do, the power meter will start instantaneously. Click when it’s in the green zone. Click too soon and you will have a wimpy throw. Click not too early and you will foul out. You get three opportunities to try and get the maximum space possible. There aren’t any real cheats or keys here: only go for the green! The power meter gets the greatest impact in your throw. You will want to try and time it to hit just at the end. Should you do and you have angled the shot fine, you are able to get quite a long. Your longest throw of the three attempts are going to be your final score.

Long Jump

The Long Jump is another space competition in which you get three attempts. To start, click and hold the mouse button. Release the button right before you get to the end (don’t wait too long or you will fall into the mud and get a dirty). You will jump into the air once you release the button. Click again when you have reached the best point of your hop to “extend” it. Your longest hop of the three will likely be your final score.

Pole Vault

Pole vault is yet another space occasion but in the way that it starts, with a difference. You will get a countdown and then you will start running automatically. Click just as you step into the Launch area to plant your pole. Click a second time to release the pole. You will sail within the pub and land with good space, should you time everything correctly. As your final score is counted by your longest space of three attempts. Generally, if you get higher than 40 meters, you will win the event.

Power Lifting

Power Lifting is one of the longer (and difficult) of the occasions. You will start with 100 kg. You should click on a moving goal that arcs back and forth. In the event that you click onto it and “hit” it will turn green and you’re going to lift the weight a little higher. In the event you miss, or wait a long time to click and click, it will turn red and you’re going to drop the weight a bit lower. You must get enough green “hits” to lift the weight entirely and move to the following round.

You are given less time by each subsequent round, the weight doubled, and also a more rapid target. A great trick is since getting tons of misses only makes it more difficult to lift the weight all of the way to be a little patient. Best of luck!

Shot Put

Shot Put is another angle/power combo occasion but with managements that are catchier. First you set three clicks on your angle. You need to try and get all three into the green zone. Should you miss with one of the earlier clicks, you are able to adjust with the next one for it. Your final angle will be the dotted line. Next comes the power setting. Your target here is when all three dials are in the green zone to click. The most easy way would be to observe the outer ring, which will be moving the slowest. Every other revolution of the outer dial will make a brief second when all three are lined up in the green. That is at the precise moment when the outer ring is right at the top. It occurs in a split-second, but click right then! If you have got time the power just right and a good angle, you will get a terrific throw. You get your longest space and three attempts as your final score.

Triple Jump

The last occasion is the triple jump. You have to get the time down, although it’s a lot like the long jump. Click and hold the mouse button to begin. Release as soon as you get to the first white line. Then immediately click again every time you land for the next two hops. Your time must be good or you will fall between the platforms and get a foul. Just as with most of the other occasions, it’s your best score of the three attempts that counts.

Octopus Volleyball

Basically what you do here is bounce the volleyball in your head and move your Poptropican around with all the mouse (ouch!). To score a point you have to bounce the ball within the net also it must hit on the earth on the other side. Why can it be called Octopus Volleyball? Because there is a massive orange octopus . The octopus also can score points the same manner you score points. First one to 6 points win. Oh yeah, practice is highly recommended because that octopus is ON FIRE!

Volcano Race

Also called Skiing, you have to ski down a slope of molten lava avoiding obstacles in the way. Try and ski between the torches to boost speed and go rock jumps up to soar over obstacles. Get to the finish line in the shortest time possible to win.

And Now,The Moment You’ve All Been Waiting For…

Following each of the events, the official results will be revealed. Do not forget you don’t have to win every event to get the greatest complete total. Not many adversaries will win multiple events provided that you have generally put into the top 3 or so each time, you need to win easily. Should you win, you get the Island Medallion!┬áIt is time to celebrate!



Star Wars Commander Tips

The game is a little old but I’ve been playing it a lot because I love Star Wars (still counting down to the release of the new movie!!!)

Here are some tips for Star Wars Commander that I collected.

1. Take Advantage of Your 1st Few Days of Resistance Against Player Assaults

When you first step into Star Wars: Commander, you will see that there’s a live player vs. player facet of the game. Since you will not have the troops or resources needed to attack/defend yourself, you are given a couple days of resistance by the game. Use this protective period of time to eventually become more acquainted with the single-player aspects of the game.

Notice that you attack someone during your resistance period, that can immediately remove your timed protection. And in case you are prepared to buy some timed protection, you should always cop the 1-week protection boost.

2. The Empire Troops could not Be stronger, But they’ve Access to Additional Unit Transports

When selecting which side to play as (the Empire or the Rebels), note that you’ll have use of the exact same infantry types with appearances that are distinct obviously. You will reach train and use the help of heavy machine gunners, rocket launcher equipped soldiers, snipers and more.

Notice that the Rebels are the more powerful of the sides you will get to choose from. While the Empire is a little weaker, heavy machine have use of extra component conveyances.

3. On Updating Your Research Facility As Much as Possible, focus

One of the buildings you should concentrate your upgrading efforts on is the Research Facility. A powerful Research Facility leads to your own troops (leveled all and up) becoming even more powerful. For instance, training storm troopers and after that studying your troops will cause them to become super reliable.

4. Build Up A Healthy Amount of Barracks

Your Barracks are wanted so as to train your troops. Build lots of Barracks up and also make your troops a top priority on your own list of building to update the most. Doing so may result in your troops getting through training much faster and additionally the larger number of troops you are able to train at a time.

5. Towards Utilizing Your Starship Command Airstrikes the most effective Approaches

You’ll have the ability to use airstrikes for even faster and greater levels of damage, once you unlock the starship order. Your very best bet with all the airstrikes is to you remove the guns or take out resource buildings. Or, if you’re actually trying hard to go for metals, unleash your air stripes around the enemy headquarters to ensure that it is quite simple to remove.

6. Update Your Credit Vault a Short Ton, Too

Another building you focus on upgrading is the credit vault. You’ll need to stash all those crystals and all that money you will be amassing as time goes on. This also goes for your alloy storehouse.

7. Keep Your Base Clean and you will Be Allowed Some Meths for your own Problems

This suggestion’s quite simple – ensure you clean all the rubbish and stone piles off you have littered around your base. Be sure that you will earn a few extra crystals and your droids do all this dirty work. Entire missions and login with Facebook to nab some more crystals too.

Remember to complete any storyline missions with three stars. This achievement will gift you with some crystals too.

8. Defend Your Significant Buildings By Building Walls and utilize Your Buildings that are Less Significant to Defend Against Assaults

You should make it a top priority to offer up some walls around your important buildings, including your alloy storehouse and credit vault. That also goes for your sets. If there’s any building you are prepared to give for the greater good, then you need to use them to encircle the margin around your buildings that are better.

Don’t forget to place some turrets near your defensive walls and building fortresses live players do not get too close to your cherished buildings.

9. The Smartest Ways to Approach

Once you are willing to take on a player that is live, you should make certain you have a worthy level of troops and resources before you head into conflict. You should make once a habit to take their gun turrets out ASAP, it the live player conflict begins. Then make sure if their defensive walls happen to have any, you tear down them. Once you have done this all, concentrate your attention on depleting their resources and knocking down their buildings.

If the live player you are taking on includes a shield generator, you should also make this resource a top priority to tear down. During these live player skirmishes, you should set your selected heroes. You may as well give attention to beating down those much weaker players that are live.

10. Try and Build Up More of Each At a Time

It’s possible for you to build up several resource generators in a time so that they will make circuits and more alloy:

You may also build a lot more than one with respect to the degree of your headquarters, although you are able to update your resource generators to make more alloy and credits. Building greater than one troop transport is especially important when later missions start comparing you against large numbers of enemy soldiers.

Clash Royale – The Push Deck

Straightforward Starter Deck for Battle Royale

This can be an easy guide for a deck I’ve been using. It features tutorial cards and all stadium 1, making it appropriate for everyone. I used this deck in the 1800-2220 prize variety and can verify that if played right may be used in high amounts of play.

Cards Used:

  • Archers
  • Bomber
  • Arrows
  • Spear Goblins
  • Mini Pekka
  • Musketeer
  • Giant
  • Prince

In Match: In a match you’ll have two selections. In these two scenarios you may use a combo that is similar to get crowns. Each push you do you should look to put a giant at the rear part of your side so you’ll be able to augment it as it goes over the bridge and so that you can let your elixir.

Defense: You are going to primarily use archers, bomber, and your spear goblins as the have an incredibly low cost and let you cycle through immediately. Your musketeer should be used against baby dragons and balloons since it flourishes in air defensive scenarios. Your miniature pekka, believe it or not, is also excellent at protecting against hog riders and giants since it can go on a counter push and has a high damage vehicle assault.

Stages of Weakness: This deck can overwhelm many players which can be not prepared but can have some rough if things go sour matches. The only deck that’s given me issues unlike any other is the golem. Golems are an important counter for this deck and beyond and secure the gates to stadium 6. The only method I’ve had the opportunity to defeat them is shoving on the opposite side for an early crown afterward doing my best to defend it away. The final matter that can cease your push is a skeleton military which once you have seen one time you will end up able use and to call bomber or your arrows later on to overcome.