Poptropolis Games

Poptropolis Games is one of my favorite islands in Poptropica. It’s almost as good as Red Dragon Island. It’s very different from other islands in Poptropica and is all about several different events (mini-games) that you must compete in.

The beginning to the island is pretty self-explanatory. After the intro sequence that is trendy, just walk to the right and speak to the man with all the mic.

Follow him to the Colosseum to be involved in the games. Where the archer starts the torch having a flaming arrow, walk over to him again and speak with him to select your first occasion. Recorded below are guides to most of the occasions in Poptropolis Games with all of the cheats and keys you should win!


The goal in archery will be to get the best score using arrows that are ten. In theory, the greatest possible score is 100, meaning you’d get a bullseye on every shot. The great news is the fact that Archery is one of the easier occasions in Poptropolis Games. Here’s the best way to play. First, pay extremely careful attention to rate and the wind direction. The position is up to the center of the target after which adjusted by line your cursor to the left or right depending on the rate and the wind direction. The most effective move to make would be to require several practice rounds to get a feel for how much you really have to move depending on the wind.


From the top of a waterfall, you will jump in Diving while attempting to complete diving routines. Each routine is a string of flips in a few ways. To do the flip, just hold your mouse cursor to the right or the left as you dive down. Click the mouse to finish the dive correctly when you complete all of the flips. If you perform perfect dives, you will get 10 points for the very first round, 15 points for the 2nd round, and 20 points for the third round. The greatest potential total is 45 points.


Hurdles is a simple race in which you must time your jumps. Should you jump to soon or too late, you will hit the hurdle and slow down. It could be a little tricky to get over all of the hurdles cleanly. The good news about that occasion is the fact that irrespective of what, you will put 1st, 2nd or 3rd complete.


In Javelin, your aim will be to chuck the spear as much as you can. There are two controls. The very first is the angle of the shot. Click once to set it. You are aiming for the area that is green. Once you do, the power meter will start instantaneously. Click when it’s in the green zone. Click too soon and you will have a wimpy throw. Click not too early and you will foul out. You get three opportunities to try and get the maximum space possible. There aren’t any real cheats or keys here: only go for the green! The power meter gets the greatest impact in your throw. You will want to try and time it to hit just at the end. Should you do and you have angled the shot fine, you are able to get quite a long. Your longest throw of the three attempts are going to be your final score.

Long Jump

The Long Jump is another space competition in which you get three attempts. To start, click and hold the mouse button. Release the button right before you get to the end (don’t wait too long or you will fall into the mud and get a dirty). You will jump into the air once you release the button. Click again when you have reached the best point of your hop to “extend” it. Your longest hop of the three will likely be your final score.

Pole Vault

Pole vault is yet another space occasion but in the way that it starts, with a difference. You will get a countdown and then you will start running automatically. Click just as you step into the Launch area to plant your pole. Click a second time to release the pole. You will sail within the pub and land with good space, should you time everything correctly. As your final score is counted by your longest space of three attempts. Generally, if you get higher than 40 meters, you will win the event.

Power Lifting

Power Lifting is one of the longer (and difficult) of the occasions. You will start with 100 kg. You should click on a moving goal that arcs back and forth. In the event that you click onto it and “hit” it will turn green and you’re going to lift the weight a little higher. In the event you miss, or wait a long time to click and click, it will turn red and you’re going to drop the weight a bit lower. You must get enough green “hits” to lift the weight entirely and move to the following round.

You are given less time by each subsequent round, the weight doubled, and also a more rapid target. A great trick is since getting tons of misses only makes it more difficult to lift the weight all of the way to be a little patient. Best of luck!

Shot Put

Shot Put is another angle/power combo occasion but with managements that are catchier. First you set three clicks on your angle. You need to try and get all three into the green zone. Should you miss with one of the earlier clicks, you are able to adjust with the next one for it. Your final angle will be the dotted line. Next comes the power setting. Your target here is when all three dials are in the green zone to click. The most easy way would be to observe the outer ring, which will be moving the slowest. Every other revolution of the outer dial will make a brief second when all three are lined up in the green. That is at the precise moment when the outer ring is right at the top. It occurs in a split-second, but click right then! If you have got time the power just right and a good angle, you will get a terrific throw. You get your longest space and three attempts as your final score.

Triple Jump

The last occasion is the triple jump. You have to get the time down, although it’s a lot like the long jump. Click and hold the mouse button to begin. Release as soon as you get to the first white line. Then immediately click again every time you land for the next two hops. Your time must be good or you will fall between the platforms and get a foul. Just as with most of the other occasions, it’s your best score of the three attempts that counts.

Octopus Volleyball

Basically what you do here is bounce the volleyball in your head and move your Poptropican around with all the mouse (ouch!). To score a point you have to bounce the ball within the net also it must hit on the earth on the other side. Why can it be called Octopus Volleyball? Because there is a massive orange octopus . The octopus also can score points the same manner you score points. First one to 6 points win. Oh yeah, practice is highly recommended because that octopus is ON FIRE!

Volcano Race

Also called Skiing, you have to ski down a slope of molten lava avoiding obstacles in the way. Try and ski between the torches to boost speed and go rock jumps up to soar over obstacles. Get to the finish line in the shortest time possible to win.

And Now,The Moment You’ve All Been Waiting For…

Following each of the events, the official results will be revealed. Do not forget you don’t have to win every event to get the greatest complete total. Not many adversaries will win multiple events provided that you have generally put into the top 3 or so each time, you need to win easily. Should you win, you get the Island Medallion! It is time to celebrate!




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